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Archive for February, 2012

Random Dusty

DEM EYES.

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…or was it? We’ve certainly come a long way. Now what the heck do we do?

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I have come to the realization that this game is quite strange. Have you come to this realization, as well?

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In the beginning, Max created the Machine.

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Bureau Chief, your time is up!

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We get a lot done in this episode… but at the same time, we don’t get much done at all. So much for “Immediate Action”, I guess! And then it all ends with a major cliffhanger. Hah!

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In this episode, Lilah makes her way through a literal cubicle maze to make her way to get the “Standard Damage” document pre-approved, all while walking on the walls and the ceilings and… you know what? This game is strange.

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In this episode, we begin to explore the bizarre world of the Bureau Realm, and literally climb the walls on our way to retrieve the “Standard Damage” document in order to repair the bridge. Of course, simply finding this document requires some out-of-the-box thinking…

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Welcome to Obsidian, a strange world where things don’t make sense, but are quite pretty to look at. In this episode, we learn about the history of the world in which the game takes place, before finally making it into… the game itself… yep. Enjoy! (Yes, I’ve decided to switch back to my old intro. [...]

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Formspring answers 2/7/2012

You’ve got questions, I’ve got… blank stares, mostly. Some answers, too! http://formspring.me/docsigma

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